___________________________________________________________ C L A V I C U L A ___________________________________________________________ Copyright (C) Lucian Stanculescu contact: info@clavicula.link All rights reserved. ___________________________________________________________ CONTROLS ___________________________________________________________ Pan view - RMB drag Rotate view (create mode) - RMB+LMB drag Rotate view (other) - [RMB+]LMB drag Zoom view - scroll (wheel/tablet) Center view around point - Ctrl+MMB ` (left quote) - startup window Ctrl+` - toogle halfsize viewport Shift+` - show/hide UI Shift+I - info window I - controls (this window) Ctrl+Z - Undo Ctrl+Shift+Z - Redo Ctrl+N - startup window (also `) Ctrl+O - open Ctrl+S - save Ctrl+Shift+S - save as Shift+L - toggle lock brush size Shift+P - toggle pen pressure [ - decrease brush size ] - increase brush size Ctrl+[ - decrease brush elevation Ctrl+] - increase brush elevation ( - decrease items count ) - increase items count X - x linear symmetry Y - y linear symmetry Z - z linear symmetry Shift+X - x rotation symmetry Shift+Y - y rotation symmetry Shift+Z - z rotation symmetry A - toggle Assemble/Sculpt mode Assemble mode F1 - Insert F2 - Place Ends Ctrl+F2 - Place Center F3 - Move Shift+F3 - Pose Ctrl+F3 - Rotate F4 - Material F5 - Link Ctrl+F5 - Unlink Alt - select linked G - toggle groups Shift+D - subdivide Sculpt mode F1 - Deform Ctrl+F1 - Deform Volume F2 - Stamp Center Ctrl+F2 - Stamp Ends F3 - Clay Ctrl+F3 - Scrape F4 - Paint Shift+F4 - Fill Ctrl+F4 - Gradient F5 - Crease Ctrl+F5 - Ridge Shift+D - subdivide subelement F9 - add keyframe Ctrl+F9 - set keyframe F10 - simulate F11 - fullscreen F12 - toggle object shaders Ctrl+F12 - toggle shader layers B - show bounding boxes D - project at same depth O - project on object N - project on normal plane Shift+N - project on normal T - project on tangent plane E - toggle element/object frame F - object frame Shift+F - element frame Ctrl+F - world frame Ctrl+Shift+F - screen frame , - snap axes . - snap grid / - snap symmetry (wip) Shift+S - smooth draw End - toogle closed contour R - toggle MatCap/PBR render Shift+R - circulate render modes W - render solid wire Shift+W - render wireframe Shift+Q - retopologize with Instant Meshes Del - delete hovered object Ctrl+Del - delete hovered object and hierarchy Tab (draw control) - circulate control point type Tab (insert) - rotate active tool 90 deg on z Tab (hover/insert SDF) - circulate SDF operation Tab (sculpt transform) - circulate sculpt axis Tab (hover Tube/Revoluton) - toggle axis/section Tab (cloth) - toggle simulate Tab (array) - toggle point/edge array RMB on headers - collapse/expand all headers in group Gear ------- Shift+Tab - revert radii (in/out gear) Ctrl+Tab - select reference gear (idle) Ctrl (insert) - add connecting gear